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oculus-samples

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  1. Unity-PassthroughCameraApiSamples Unity-PassthroughCameraApiSamples Public

    A Sample Project for Passthrough Camera API in Unity.

    C# 493 135

  2. Unity-NorthStar Unity-NorthStar Public

    North Star is a VR showcase for Unity, demonstrating cutting-edge graphics and immersive gameplay on Meta Quest devices. Join a crew of pirates on a quest for mythic treasure, and uncover the secre…

    C# 464 106

  3. Unity-Movement Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    C# 383 72

  4. Unity-TheWorldBeyond Unity-TheWorldBeyond Public

    Presence Platform showcase demonstrating usage of Scene, Passthrough, Interaction, Voice, and Spatializer. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.…

    C# 368 105

  5. Unity-FirstHand Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The …

    C# 315 95

  6. Unity-Discover Unity-Discover Public

    Discover is a showcase of the Meta Quest Mixed Reality APIs. This project demonstrate how to use Passthrough, Spatial Anchors, Scene API, Colocation and Shared Anchors.

    C# 313 93

Repositories

Showing 10 of 62 repositories
  • Unity-Movement Public

    Body, Eye and Face Tracking code sample.

    oculus-samples/Unity-Movement’s past year of commit activity
    C# 383 72 17 0 Updated Jun 16, 2026
  • Unity-MRUtilityKitSample Public

    This repository hosts a collection of samples designed to help you explore and integrate the features of the Meta Mixed Reality Utility Kit (MRUK) into your projects.

    oculus-samples/Unity-MRUtilityKitSample’s past year of commit activity
    C# 72 MIT 36 1 0 Updated Jun 15, 2026
  • Unity-SpaceSharing Public

    Unity-SpaceSharing was built to demonstrate how to use the Space Sharing API, available in the Meta XR Core SDK for the Unity game engine.

    oculus-samples/Unity-SpaceSharing’s past year of commit activity
    C# 11 MIT 7 0 0 Updated Jun 15, 2026
  • Unity-SharedSpatialAnchors Public

    Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.

    oculus-samples/Unity-SharedSpatialAnchors’s past year of commit activity
    C# 161 MIT 58 5 0 Updated Jun 15, 2026
  • Unity-StarterSamples Public

    This repository brings multiple samples that can help you explore features and bring them into your project.

    oculus-samples/Unity-StarterSamples’s past year of commit activity
    C# 229 MIT 73 1 0 Updated Jun 11, 2026
  • Unity-DepthAPI Public

    Examples of using Depth API for real-time, dynamic occlusions

    oculus-samples/Unity-DepthAPI’s past year of commit activity
    ShaderLab 283 46 0 0 Updated Jun 10, 2026
  • Unity-PassthroughCameraApiSamples Public

    A Sample Project for Passthrough Camera API in Unity.

    oculus-samples/Unity-PassthroughCameraApiSamples’s past year of commit activity
    C# 493 135 3 0 Updated Jun 8, 2026
  • Unity-InteractionSDK-Samples Public

    Sample projects to showcase the Unity Meta XR Interaction SDK.

    oculus-samples/Unity-InteractionSDK-Samples’s past year of commit activity
    C# 51 17 1 0 Updated Jun 5, 2026
  • Unity-MRMotifs Public

    The developer community is beginning to show the world why Mixed Reality can be special. Developers come up with new mechanics that show why MR will be the best way to engage Quest users. MR Motifs is our format to broadcast them to other developers. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unity-MRMotifs’s past year of commit activity
    C# 233 MIT 50 0 0 Updated May 28, 2026
  • Unity-FirstHand Public

    Oculus Interaction SDK showcase demonstrating the use of Interaction SDK in Unity with hand tracking. This project contains the interactions used in the "First Hand" demo available on App Lab. The Oculus SDK and other supporting material is subject to the Oculus proprietary license.

    oculus-samples/Unity-FirstHand’s past year of commit activity
    C# 315 MIT 95 6 0 Updated May 28, 2026

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