feat: add Timberborn 1.1-experimental build stream and compat port#32
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babs wants to merge 1 commit into
Open
feat: add Timberborn 1.1-experimental build stream and compat port#32babs wants to merge 1 commit into
babs wants to merge 1 commit into
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Introduce a version-1.1 build stream (IsV11 / TIMBERV11) layered on the existing V1 lineage: 1.1 reuses the 1.0 source set and overrides only the files that diverge, via *.V11.cs / V11\ globs selected in Common.targets. Port the ModdableTimberborn and BuildingBlueprints APIs that changed in 1.1 behind #if TIMBERV11, preserving 1.0 behavior: - placement via ConstructionFactory/BlockObjectFactory (the Place callback overload was removed), honoring PlaceFinished so buildings still spawn as construction sites rather than instantly built - lifecycle hooks moved off removed interfaces (IPostLoadableEntity, IPostInitializableEntity) - Relay rework: variable-length input list replaces fixed InputA/InputB - Valve/WaterInput type and field renames via using-aliases Make GameAssemblyPublicizer container/CI-friendly via GAME_MANAGED_PATH and EXTRA_PUBLICIZE_DIRS, skipping missing folders; original local paths kept as fallback.
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Introduce a version-1.1 build stream (IsV11 / TIMBERV11) layered on the existing V1 lineage: 1.1 reuses the 1.0 source set and overrides only the files that diverge, via *.V11.cs / V11\ globs selected in Common.targets.
Port the ModdableTimberborn and BuildingBlueprints APIs that changed in 1.1 behind #if TIMBERV11, preserving 1.0 behavior:
Make GameAssemblyPublicizer container/CI-friendly via GAME_MANAGED_PATH and EXTRA_PUBLICIZE_DIRS, skipping missing folders; original local paths kept as fallback.