You may also know me as XeduR. I'm a game, web, data and AI developer with 13+ years of experience. Game development is my main focus, alongside web apps, data and analytics, and AI.
I contribute to the Solar2D game engine and build all sorts of useful projects and tools its community uses.
- Currently extending Solar2D's tooling and engine internals.
- Got an interesting project in mind? Reach out at eetu@erantanen.com and let's see if we can work together.
- Solar2D Playground - run Solar2D and write code in the browser
- Solar2D Particle Editor - browser-based particle effect editor with live preview
- Solar2D-Projects - modules, libraries and games
- WebGL2 Lighting Playground - real-time lighting and shadow mapping
- Sauna Tent - Heroes of the Storm replay analysis dashboard with a Python pipeline and vanilla JS frontend
- xedur.com - interactive HTML5 game-dev demos
These repos are currently private, but will be made public in the coming weeks.
- NEAT.lua - Lua implementation of NEAT (NeuroEvolution of Augmenting Topologies) for evolving game-playing neural networks; engine-agnostic core
- Solar2D MSDF Text - MSDF text plugin for Solar2D: resolution-independent text from any TTF/OTF font, with full bidirectional and complex-script shaping and built-in effects
- Solar2D Lighting System - GPU-driven 2D dynamic lighting and shadows for Solar2D: ray-traced per-pixel hard shadows plus an optional z-aware polygon shadow caster
More about me and my work: erantanen.com




