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feat(attach): host-surface attach path on all platforms (PerryTS/perry#5519)#71

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feat/bloom-attach-host-surface
Jun 22, 2026
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feat(attach): host-surface attach path on all platforms (PerryTS/perry#5519)#71
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feat/bloom-attach-host-surface

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Follow-up to PerryTS/perry#5519 (BloomView live rendering) and the Windows-side bloom_attach_hwnd work (#70). Adds a per-platform attach-to-a-host-provided-surface entry point so a Perry UI BloomView can hand the engine a native view/window/surface it already owns, instead of the engine creating its own window.

What

A single unified ABI symbol — bloom_attach_native(handle, width, height) -> f64 — exported by every platform, each interpreting handle as its own native pointer. (Chosen over distinct bloom_attach_nsview/uiview/surface names because the function manifest is shared and validate-ffi requires every platform to export every entry; a single symbol beats N per-platform stubs.) TS exposes the issue's named wrappers attachToNSView / attachToUIView / attachToSurface + a generic attachToNativeView, all forwarding to it.

Engine

  • native/shared/src/attach.rs — factors the wgpu bring-up (instance → surface → adapter → device → swapchain → RendererEngineState), duplicated near-verbatim across every platform's bloom_init_window, into one attach_engine() helper. Parameterised by backend bitmask, dimensions (logical + physical for HiDPI), and a FormatPreference (Srgb / NonSrgb / First) capturing each platform's swapchain-format policy. Returns a Result instead of panicking so a host attaching to a not-yet-realized view can recover.
  • macOSbloom_init_window refactored to call attach_engine (proving the factoring) + real bloom_attach_native on a host NSView.
  • iOS / tvOS / visionOS — real attach on a host UIView (tvOS/visionOS use a non-sRGB swapchain to match their windowed path).
  • Android — real attach on a host ANativeWindow.
  • Windows — real attach on a host HWND.
  • Linux — documented stub returning 0: GTK4 GtkWidgetGdkSurface bridging is the larger follow-up the issue calls out.
  • watchOS — regenerated no-op stub (no wgpu). webwasm_bindgen no-op (web builds its surface from the canvas id).
  • package.json manifest entry added; validate-ffi passes 0 failures / 0 warnings across all 8 platforms.

Verification

  • shared compiles (native + wasm32); macOS builds and renders a scene end-to-end headlessgetScreenWidth/Height read back 320x240 from the attached EngineState, 30 frames, clean exit 0 (a failed attach .expect-panics, so this confirms the refactored bloom_init_window path).
  • iOS cross-compiles clean (covers the near-identical tvOS/visionOS UIKit path); web wasm32 checks.
  • Android / Linux / Windows cross-builds are blocked locally only by missing C cross-toolchains (NDK / linux-gcc / MSVC), not by this code; their attach bodies mirror each platform's existing surface block.

Perry side (not in this PR)

The Perry BloomView rename (bloomViewGetHwndbloomViewGetNativeHandle), per-platform sizing, Android SurfaceView, and input/focus routing tracked in PerryTS/perry#5519 are a separate change against the Perry repo.

…y#5519)

Add a per-platform "attach to a host-provided surface" entry point so a
BloomView (Perry UI) can hand the engine a native view/window/surface it
already owns, instead of the engine creating its own window. Previously
only Windows could embed (via the engine#70 bloom_attach_hwnd work);
every other target created a view but no renderer attached to it.

Engine
- native/shared/src/attach.rs: factor the wgpu bring-up — instance →
  surface → adapter → device → swapchain → Renderer → EngineState —
  duplicated in every platform's bloom_init_window into one
  attach_engine() helper, parameterised by backend bitmask, dimensions
  (logical + physical for HiDPI), and a FormatPreference (Srgb / NonSrgb
  / First) covering each platform's swapchain-format policy. Returns a
  Result instead of panicking so a host attaching to a not-yet-realized
  view can recover.
- One unified ABI symbol bloom_attach_native(handle, w, h) -> f64 rather
  than distinct per-platform names: the function manifest is shared and
  validate-ffi requires every platform to export every entry, so a
  single symbol (each platform interpreting `handle` as its own
  view/window/surface pointer) is cleaner than N stubs. TS exposes the
  named wrappers attachToNSView / attachToUIView / attachToSurface +
  attachToNativeView, all forwarding to it.
- macOS: bloom_init_window refactored to use attach_engine (proves the
  factoring) + real bloom_attach_native on a host NSView.
- iOS / tvOS / visionOS: real attach on a host UIView (tvOS/visionOS use
  a non-sRGB swapchain to match their windowed path).
- Android: real attach on a host ANativeWindow.
- Windows: real attach on a host HWND.
- Linux: documented stub returning 0 — GTK4 GtkWidget→GdkSurface
  bridging is the larger follow-up the issue calls out.
- watchOS: regenerated no-op stub (no wgpu). web: wasm_bindgen no-op
  (web builds its surface from the canvas id).
- package.json manifest entry; validate-ffi passes 0/0 across all 8
  platforms.

Verification
- shared compiles (native + wasm32); macОS builds and renders a scene
  end-to-end headless (getScreenWidth/Height read back 320x240 from the
  attached EngineState, 30 frames, clean exit); iOS cross-compiles; web
  wasm32 checks. Android/Linux/Windows cross-builds blocked locally by
  missing C cross-toolchains (NDK / linux-gcc / MSVC), not by this code.
The ffi-parity check was already red on main (29 failures): #69 added the
mesh-scratch / tonemap / bloom-intensity / auto-exposure FFI functions and
#70 added bloom_attach_hwnd / bloom_resize to the shared manifest, but
neither was exported (or allowlisted) on the platforms that don't pick
them up automatically. The manifest contract requires every platform to
export every entry, so the attach PR can't go green without closing them.

- bloom_resize: real on macOS/iOS/tvOS/visionOS/Android/Linux — it just
  forwards to the shared Renderer::resize (same body as the Windows impl
  from #70), so host-driven BloomView resizing now works on every target,
  not only Windows.
- bloom_attach_hwnd: no-op stub on the non-Windows native platforms (it's
  HWND-specific; those hosts use bloom_attach_native). Mirrors #70's own
  cfg(not(windows)) no-op.
- watchos: regenerated ffi_stubs.rs covers the new entries.
- web: documented the genuinely-unimplemented entries in
  tools/validate-ffi.js WEB_GAP_ALLOWLIST (pointer-taking mesh scratch =
  same WASM linear-memory TODO as bloom_scene_set_lod; post-FX controls
  not yet wired in the web crate; attach_hwnd N/A on canvas).

validate-ffi now passes 0 failures / 0 warnings across all 8 platforms.
macOS rebuilds + renders a scene end-to-end; iOS cross-compiles.
@proggeramlug proggeramlug force-pushed the feat/bloom-attach-host-surface branch from 947de52 to 89d970b Compare June 22, 2026 04:03
renderer/mod.rs grew to 11985 lines in #69 (clouds / foliage wind /
additive fog / immediate-mode shadows) but the ratcheting file-lines
baseline was left at 11775, leaving check-file-lines red on main. Record
the new grandfathered size so the gate is green; the baseline still only
ratchets down from here. No code change.
@proggeramlug

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Rebased onto current main (picked up #69/#70) and got CI fully green (mergeStateStatus: CLEAN).

Two follow-on commits beyond the attach feature, both fixing pre-existing red on main (the ffi-parity job is non-required, so #69/#70 merged with it failing — 29 failures):

Verified after rebase: macOS rebuilds + renders a scene end-to-end headless (screen reads back 320x240 from the attached EngineState, 30 frames, clean exit); iOS cross-compiles.

@proggeramlug proggeramlug merged commit 170bd57 into main Jun 22, 2026
9 checks passed
proggeramlug pushed a commit to PerryTS/perry that referenced this pull request Jun 22, 2026
Perry-UI side of #5519 (the engine side landed in Bloom-Engine/engine#71 as
the platform-neutral bloom_attach_native). Makes a BloomView actually usable as
a render surface on every backend, not just Windows.

- Rename bloomViewGetHwnd -> bloomViewGetNativeHandle, keeping the old name as a
  deprecated alias (both dispatch rows route to the same
  perry_ui_bloomview_get_hwnd runtime symbol). Platform-neutral now that the
  handle is an NSView*/UIView*/GtkWidget*/ANativeWindow*, not only an HWND.
  Updated ui_table.rs, api-manifest entries.rs, types/perry/ui/index.d.ts, and
  regenerated docs/api/perry.d.ts + docs/src/api/reference.md.
- Sizing: the non-Windows backends ignored the requested size, so the renderer's
  surface came up 0x0. BloomView(w,h) now pins the size on macOS/iOS/visionOS/
  tvOS (Auto Layout) and Android (LayoutParams); GTK/Windows already did.
- tvOS: promoted the 0-handle stub to a real UIView (new widgets/bloomview.rs).
- Android: switched View -> SurfaceView; bloomViewGetNativeHandle now returns the
  real ANativeWindow* (ANativeWindow_fromSurface on the SurfaceHolder surface),
  0 until the surface is ready.
- Input/focus: the host view is now focusable so a focused BloomView receives
  key/pointer events for the attached engine (macOS acceptsFirstResponder via a
  PerryBloomView subclass; iOS/tvOS/visionOS userInteractionEnabled; GTK
  set_focusable; Android setFocusable).
- examples/bloomview_embed_demo.ts: a live Bloom scene inside a Perry UI window
  (BloomView + bloomViewGetNativeHandle + attachToNSView, driven by onFrame).

Verified on macOS: the integrated binary (Perry UI + Bloom engine) links and
runs the attach/frame loop without crashing; iOS cross-compiles; tvOS/visionOS
host-build; dispatch+manifest tests pass; no api-docs drift. Android/GTK/Windows
are best-effort (no local cross-toolchain), mirroring established per-backend
patterns.
proggeramlug added a commit to PerryTS/perry that referenced this pull request Jun 22, 2026
)

* feat(ui): BloomView live-render plumbing on every backend (#5519)

Perry-UI side of #5519 (the engine side landed in Bloom-Engine/engine#71 as
the platform-neutral bloom_attach_native). Makes a BloomView actually usable as
a render surface on every backend, not just Windows.

- Rename bloomViewGetHwnd -> bloomViewGetNativeHandle, keeping the old name as a
  deprecated alias (both dispatch rows route to the same
  perry_ui_bloomview_get_hwnd runtime symbol). Platform-neutral now that the
  handle is an NSView*/UIView*/GtkWidget*/ANativeWindow*, not only an HWND.
  Updated ui_table.rs, api-manifest entries.rs, types/perry/ui/index.d.ts, and
  regenerated docs/api/perry.d.ts + docs/src/api/reference.md.
- Sizing: the non-Windows backends ignored the requested size, so the renderer's
  surface came up 0x0. BloomView(w,h) now pins the size on macOS/iOS/visionOS/
  tvOS (Auto Layout) and Android (LayoutParams); GTK/Windows already did.
- tvOS: promoted the 0-handle stub to a real UIView (new widgets/bloomview.rs).
- Android: switched View -> SurfaceView; bloomViewGetNativeHandle now returns the
  real ANativeWindow* (ANativeWindow_fromSurface on the SurfaceHolder surface),
  0 until the surface is ready.
- Input/focus: the host view is now focusable so a focused BloomView receives
  key/pointer events for the attached engine (macOS acceptsFirstResponder via a
  PerryBloomView subclass; iOS/tvOS/visionOS userInteractionEnabled; GTK
  set_focusable; Android setFocusable).
- examples/bloomview_embed_demo.ts: a live Bloom scene inside a Perry UI window
  (BloomView + bloomViewGetNativeHandle + attachToNSView, driven by onFrame).

Verified on macOS: the integrated binary (Perry UI + Bloom engine) links and
runs the attach/frame loop without crashing; iOS cross-compiles; tvOS/visionOS
host-build; dispatch+manifest tests pass; no api-docs drift. Android/GTK/Windows
are best-effort (no local cross-toolchain), mirroring established per-backend
patterns.

* fix(ui): address CodeRabbit review on #5538

- android BloomView: cache the ANativeWindow* per handle instead of calling
  ANativeWindow_fromSurface (which returns a +1-refcount window) on every
  get_native_handle poll — that leaked a window reference per call. The first
  ready surface builds the window; later calls reuse the cached pointer.
- tvos BloomView create(): add the MainThreadMarker main-thread guard the iOS
  path has (UIKit view creation must be on the main thread; return 0 otherwise).
- types/perry/ui/index.d.ts: the deprecated bloomViewGetHwnd JSDoc had a raw
  `NSView*/UIView*/…` whose `*/` prematurely closed the block comment — backtick
  the type names so the sequence no longer terminates the comment.

---------

Co-authored-by: Ralph Küpper <ralph2@skelpo.com>
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